For Spyro: Year of the Dragon, the Greatest Hits versions of Mushroom Speedway, The Farley/skateboarding minigame in Enchanted Towers, Country Speedway, Evening Lake, Lost Fleet, Honey Speedway, Crystal Islands, Haunted Tomb, and Dino Mines are used. For Spyro 2: Ripto's Rage!, the NTSC version of Ripto's Arena's music is used. For Spyro the Dragon, the NTSC version of High Caves is used. Stewart Copeland, the original composer of the trilogy assisted Stephan with the soundtrack, and the original soundtrack can be switched to as an option. For example, if Spyro is charging, bass and percussion is added to increase tension, and if Spyro is standing still, the music fades out and the bass and percussion becomes a lot less prominent. Stephan Vankov, audio head at Toys for Bob remastered the soundtrack, adding dynamism to the tracks. Every single character, including Spyro and Sparx, has also been given upgraded looks. In the Spyro Reignited Trilogy, gameplay and environment, changes were made as a result of creative decisions.
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